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Jul 24th - Presidential Election

การเลือกตั้งประธานาธิบดีของมนุษย์ได้โผล่ในยมโลกแล้ว! มาช่วยมนุษย์ที่คุณชื่นชอบให้ชนะกันเถอะ!


แพชท์แก้อานิม่าครั้งใหญ่มาแล้วจ้า พร้อมฉากโอเพนอารีน่าใหม่ 'ถนนประธานาธิบดี' หรือ Presidential Lane ที่จำลองตัวเองขึ้นในยมโลก โดยฉากนี้จะให้เหล่าดีม่อนทั้งหลายแข่งเก็บเงินมาจ่ายล๊อบบี้ยิสต์ เพื่อให้มนุษย์ทีมตัวเองชนะการเลือกตั้ง! แพชท์นี้ยังเพิ่มอานิม่าความสามรถแปลกๆ เข้ามาอีกเพียบ ทั้งยังอัพเดทอานิม่าเก่าๆ ด้วย เนื่องจากแพชท์นี้จะไม่มีกิจกรรม opw หนึ่งอาทิตย์ ดังนั้นเราแถมฉาก Ranking Challenge ใหม่แก้เหงาให้ด้วยจ้า };D


ป.ล. เปิดช้าไปหน่อย โจ เปลี่ยนตัวไปซะแล้ว ไว้ถึงคราวเลือกตั้งจริงเปลี่ยนเป็นล้อกะมะลา แทนนะครับ 55



Patch Note v.848

  • เปลี่ยน Demon Slum และ Purgatory Plains ไปยังธีมเริ่มต้น (จะไม่มีกิจกรรม OPW หนึ่งสัปดาห์)


  • เปิดฉากโอเพนอารีน่าใหม่: Presidential Lane (เปิดทุกวันเวลา 15.00 และ 21.00 น.)



  • เพิ่มศัตรูใหม่สองตัว: Short Liberty และ Tall Liberty เพิ่มบอสใหม่สองตัว: Old Liberty Joe และ Mega Trumpster


  • เพิ่มอินเทอร์เฟซล็อบบี้ยิสต์ใหม่สำหรับ Presidential Lane


  • เพิ่มคำสั่งล็อบบี้ยิสต์ใหม่สี่คำสั่งสำหรับทีม 1: Liar Shout, Forgotten Thunder, Joe Supporter และ Liberty Missiles


  • เพิ่มคำสั่งล็อบบี้ยิสต์ใหม่สี่คำสั่งสำหรับทีม 2: Truth Rally, Border Grenades, Trump Supporter และ Mega D-Cannon



  • เพิ่มกล่องรางวัลสุ่มใหม่: President Box I X


  • เพิ่มอนิมาสถานะใหม่ระดับ I-V: Max Life, Max Mana, Max Stamina และ Max Fortitude. (+200-1000 MHP, 60-300 MMP, 5-25 MSP, 10-30 MKO.) *https://demonsarecrazy.fandom.com/wiki/Anima




  • เพิ่มอนิมาสนับสนุนใหม่ระดับ I-IV ที่เพิ่ม: Drain HP, Drain MP, HP Regen, MP Regen, Mission Silver, Mission EXP, Killed Silver, Killed EXP, KO Damage, Recieved Heal และอื่น ๆ อีกมากมาย *https://demonsarecrazy.fandom.com/wiki/AnimaY




  • เพิ่มอนิมาใหม่: Salt I-V




  • อัปเดตและเพิ่มอนิมาใหม่ทั้งหมดลงในกลุ่มเหรียญคาชา

  • อัปเดตพลังและเอฟเฟกต์ของอนิมาปีศาจทั้งหมด


  • ลบเลเวลอนิมา (สามารถโยนเข้าแท่นบูชาเปลวไฟเพื่อรับอนิมาใหม่)


  • แก้ไขบั๊กการเคลื่อนไหวของ Floating Lotus ของนิจา


  • แก้ไขบั๊ก deltaStrike bug ของนิจา


  • เพิ่มแรงกิ้งชาเลนจ์ใหม่ #33 Devil Yoma Truck ในหน้าต่างแคมเปญ




Hermont Skill Balance:


  • ShellShock: Deal STR(1.3 ~ 2.0) + TAL(66 ~ 100) dmg and reduce TAL(13 ~ 23) VIT for 23s.

  • QuickCharge: Swiftly lunge forward and deal 3xSTR(1.3 ~ 2.0) dmg and 5s ko.

  • Avalanche: Pull enemies toward Hermont and deal 3xSTR(1.3 ~ 2.0) + TAL(100 ~ 150) [water]/[ice] mag.dmg.

  • RepeatShot: Deal 8x STR(0.9 ~ 1.35) dmg with current weapon's element to single enemy.

  • StunPunch: Deal 2x STR(2.0 ~ 3.0) [thunder] dmg with LVL(66 ~ 100)% chance to inflict 2s stun.

  • FrozenShock: Deal STR(0.66 ~ 1.0) + TAL(130 ~ 200) [ice] mag.dmg and freeze enemies for 2s.

  • ColdBlitz: Deal STR(1.3 ~ 2.0) + TAL(130 ~ 200) [ice] dmg. If hit, gain TAL(130 ~ 200) HP barrier for 13s.

  • KingCrusher: Throw a snow ball, dealing STR(2.0 ~ 3.0) [ice] dmg and inflict 3s ice.

  • PlowingSnow: Deal STR(2.5 ~ 5.0) [ice][wind][water] dmg in a straight line and heal LVL(25 ~ 50)% of MHP.

  • CrushingPeak: Deal STR(6.0 ~ 12.0) + TAL(600 ~ 1200) [ice][wind][earth] dmg and stun on all enemies for LVL(6.0 ~ 13.0).

Amy Skill Balance:


  • ChargedHammer: Enable charged attack that deals STR(2.3 ~ 2.3) with 5 KO.

  • QuickHeal: Heal all allies in the 8m area around Amy for HLG(200 ~ 300) hp.

  • ThrowHammer: Throw a boomerang hammer that deals STR(1.5 ~ 2.3) [light] dmg with 23% stun.

  • OMGHammer: Smash the ground with a mighty blow, dealing STR(2.0 ~ 3.0) + TAL(100 ~ 150) dmg with 10 KO.

  • HolyShield: Give Amy a shield that blocks LVL(33 ~ 50)% dmg and LVL(33 ~ 50)% [light] def for 15s.

  • SealOfMight: Deals STR(3.0 ~ 4.5) + TAL(100 ~ 150) [light] dmg and reduce ATK by LVL(25 ~ 40)% for 23s.

  • ShieldRush: Deal STR(2.0 ~ 3.0) dmg and gives nearby demon allies TAL(50 ~ 75) hp barrier for 13s.

  • LayOnPaw: Heal target ally for HLG(250 ~ 330) hp or deal [light] TAL(250 ~ 330) dmg to enemy.

  • SealOfWrath: Deals STR(1.0 ~ 1.5) + TAL(300 ~ 450) [light] mag.dmg to target area and reduce DEF by LVL(25 ~ 40)% for 23s.

  • SealOfFaith: Continuously deals TAL(100 ~ 150) [light] mag.dmg to enemies and heal HLG(100 ~ 150) hp to allies in 30m.

  • LightBringer: Deal TAL(300 ~ 450) [light] mag.dmg to target and reduce its [light] def by LVL(33 ~ 50)% for 23s.

  • Repent: Temporary gives n.Attack 23% chance to deal TAL(500 ~ 1000) [light] mag.dmg and heal allies with HLG(500 ~ 1000).

  • SuperSmash: Deals 8x STR(2.5 ~ 5.0) dmg with current weapon element with 15 KO each hit.

  • MightyOne: Deals STR(12.0 ~ 24.0) [light]/[earth] dmg and 50 KO. (x2 to Horrors and Undeads.)

  • ShiningGlory: Give all allies LVL(80 ~ 160) all-stats bless and LV.LVL(1 ~ 6) HolySword for 60s.



Mim Skill Balance:


  • PsychicPulse: Swap n.attack to 6 homing missiles with STR(0.5 ~ 0.75) + TAL(66 ~ 100) [thunder] dmg.

  • SilentBurst: Deals TAL(130 ~ 200) [thunder] mag.dmg and inflict silence status for 6s.

  • PsychoWave: Deal 10x TAL(130 ~ 300) [water] mag.dmg in a long line and reduce TAL(13 ~ 23) TAL for 23s.

  • BrainWash: Charm one enemy (none-demon) to Mim's team for LVL(30 ~ 60) seconds.

  • IllusionaryOrb: Fires a homing invisible orb, dealing 10xTAL(130 ~ 200) [water] mag.dmg along its path.

  • PsychicCharges: Cast a circling barrier that deals TAL(66 ~ 100) [thunder] mag.dmg for 13s.

  • PsychicBarrier: Gives Mim and demon allies barrier that absorb HLG(400 ~ 600) dmg with LVL(20 ~ 30)% [thunder] resist for 30s.

  • PsychoBomb: Swap n.attack to 10x bombing projectiles with STR(1.3 ~ 2.0) [water] mag.dmg.

  • ChainLightning: Fire a bolt that jumps 5 times dealing TAL(130 ~ 200) [thunder] mag.dmg and reduce [thunder] by 23%.

  • ShockTherapy: Deals TAL(500 ~ 1000) [thunder] mag.dmg and inflicts LVL(6 ~ 13)s confusion.

  • PsionicEnergy: Continuously drain 10% MMP to deal LVL(200 ~ 300)% true dmg.

  • KillingScan: Scan target and gain LVL(100 ~ 200)% killer of its type for 66s.



Iaron Skill Balance:


  • GiantCleave: Deal STR(2.0 ~ 2.0) dmg with normal attack, and STR(1.3 ~ 1.3) with walk attack.

  • BoldManeuver: Enable sprint attack, jump attack and double side or backward step with 50% evade.

  • HeadButt: Lunge forward, dealing STR(1.5 ~ 2.3) and stun an enemy for LVL(2 ~ 3)s.

  • Judgement: Smite with a giant blade dealing STR(3.3 ~ 5.0) [earth] dmg with 20 KO.

  • DeathMark: Mark a target with death, preventing it from gaining any HP for LVL(13 ~ 23)s.

  • PowerBreak: Deal STR(1.3 ~ 2.0) + TAL(66 ~ 100) [earth] dmg and reduce target's phy.dmg by 35% for 13s.

  • ArmorBreak: Deal STR(1.0 ~ 1.5) + TAL(100 ~ 150) [earth] dmg and reduce target's DEF by 35% for 23s.

  • Beheader: Deals 2x STR(1.0 ~ 1.5) [dark] eff.dmg plus LVL(33 ~ 50)% of Iaron's missing HP.

  • DefensivePush: Block all phy.dmg and deal 10x STR(1.0 ~ 1.5) [earth] dmg to front targets.

  • OffensiveCharge: Deal STR(2.0 ~ 3.0) + TAL(200 ~ 300) dmg and reduce [earth] def by LVL(20 ~ 30)% for 23s.

  • DoubleStun: Deal 2x STR(3.0 ~ 6.0) dmg with weapon's element and inflicts 5s stun.

  • DragonSlayer: Deal 2x STR(4.5 ~ 9.0) dmg (2x to Dragons) and reduce ATK and DEF by 40% for 23s.

  • GraveCrusher: Deal tremendous STR(18.0 ~ 36.0) [earth] dmg to single target but also knock out Iaron.



Nija Skill Balance:


  • SwiftPaws: Deal STR(1.5 ~ 1.5) with n.attack and enable walk and sprint attack.

  • ChargeHeal: Enable Nija to charge and heal STR(0.3 ~ 0.3) HP and STR(0.1 ~ 0.1) MP.

  • Disarm: Deal STR(1.3 ~ 2.0) + TAL(50 ~ 75) [wind] dmg and inflicts disarm for LVL(3 ~ 5) sec. (+MoonFire)

  • BlackLotus: Throw 3 homing blades that deal STR(1.0 ~ 1.5) + TAL(66 ~ 100) [wind]/[dark] dmg. (+MoonFire)

  • MoonBlade: Cut away all shield status and deal 5xSTR(1.0 ~ 1.5) + TAL(50 ~ 75) [light] dmg. (+Hangetsu)

  • ShadowBlossom: Dealing 3xTAL(200 ~ 300) [dark] mag.dmg to surrounding enemies. (+Hangetsu)

  • FlipEdge: Evade and deal LVL(130 ~ 200)% target's STR as [dark] dmg (max LVL(333 ~ 500)) and reduce TAL(13 ~ 23) STR for 23s. (+MoonHeal)

  • NightSlash: Instantly warps behind target enemy and deal STR(2.0 ~ 3.0) + TAL(130 ~ 200) [dark] dmg. (+MoonFire)

  • FloatingWheels: Throw a giant blade that deal STR(1.0 ~ 1.5) + TAL(100 ~ 150) [wind] dmg. (+Hangetsu)

  • PhantomBlade: Deal 10x STR(0.3 ~ 0.5) + TAL(33 ~ 50) [dark] eff.dmg to a single target. (+Hangetsu)

  • GroundSpike: Create a spike field dealing TAL(5 ~ 10) eff.dmg with 23% chance to cripple for 2s.

  • Shikigami: Tag a target and warp toward it on second activation and deal TAL(200 ~ 300) [dark] mag.dmg. (+MoonFire)

  • DeltaStrike: Places 3 seals dealing 6xSTR(2.0 ~ 3.0) + 1xTAL(500 ~ 750) [light][wind][dark] dmg, reduces those elements def by LVL(23 ~ 33)%. (+MoonHeal)

  • MoonlitPalm: Deal 2xSTR(2.0 ~ 4.0) + TAL(200 ~ 400) [light] then [dark] dmg and reduce 50% element def for 13s.

  • MidnightSlash: Deal STR(3 ~ 6) + TAL(200 ~ 400) [dark] eff.dmg to all front enemies, and reduce 20 ~ 40% ATK for 23s.

  • ShadowMeld: Temporary gives Nija 50% all evasion and speed boost for LVL(30 ~ 60)s.

  • LunarBlade: Remove all shield status and deal 6xLVL(300 ~ 600)% DEX as [light]/[dark] dmg to target area.

  • AssassinEclipse: Lock and deal STR(10 ~ 20) + TAL(666 ~ 1300) [dark] eff.dmg to a single target with less than 33% hp.


Barbas Skill Balance:


  • SniperScope: Deals STR(2.0 ~ 2.0) dmg in 50m with c.attack. (100% crit with head shot.)

  • KillerBees: Fire 5 homing missiles to random targets (or a locked target) each dealing TAL(80 ~ 120) dmg.

  • LastOdyssey: Fire a devastating ray forward, dealing 5xTAL(230 ~ 350) [light] mag.dmg along its path.

  • DoubleSaw: Deal 3x STR(1.3 ~ 2.0) dmg and reduce LVL(23 ~ 33)% DEF for 13s.

  • StraightHornets: Fire 5 straight missiles dealing STR(1.3 ~ 2.0) + TAL(50 ~ 75) [thunder] dmg.

  • TeslaCoil: Continuously deals TAL(66 ~ 100) [thunder] mag.dmg to random target with 33% chance to paralyze for 0.3s.

  • OrbitalRay: Deal TAL(400 ~ 600) [light]/[thunder] mag.dmg to 5 closest enemies in 200m (demon first.)

  • HemicSpray: Spray acid dealing 13x TAL(130 ~ 200) [poison] mag.dmg and reduce [poison] def by 23% for 13s.

  • IonicPulse: Deal TAL(200 ~ 300) [thunder] mag.dmg in 30m radius and reduce target MP by TAL(20 ~ 30)/s.

  • TargetingAI: Deal 10x STR(1.0 ~ 2.0) no-missed dmg (double for flying) with weapon's element to a target.

  • ShortCircuit: Deal STR(2.0 ~ 4.0) + TAL(200 ~ 400) [thunder] dmg (double for machines) and inflict paralyze for 5s.

  • SatelliteDrop: Deal 6x TAL(400 ~ 800) true dmg to all non-structure in a target area after 13s.


Oyama Skill Balance:


  • UnboundBlade: N.attack deals STR(0.7 ~ 0.7) dmg and 10% incremental with every hit. (Max 200%)

  • Insight: Passively reduce all Oyama's skill cool down by 3 sec when a skill is used.

  • FarCutTechnique: Deal STR(2.0 ~ 3.0) + TAL(130 ~ 200) [wind] dmg to a target and reduce TAL(13 ~ 23) DEX for 23s.

  • EightfoldPath: Rapidly cuts up one close target, dealing 8x STR(0.66 ~ 1.0) + TAL(33 ~ 50) dmg with weapon's element.

  • LoneBushido: Increase all skills' dmg by LVL(125 ~ 150)% when no allies are within 23m.

  • PartingMist: Remove shields and deal STR(2.0 ~ 3.0) + TAL(200 ~ 300) [wind]/[water] eff.dmg once targets are hit again in 6s.

  • BladeOfTranquility: Deal TAL(66 ~ 100) [water] mag.dmg to distant enemy and remove all buffs and debuffs.

  • PeaceOffering: Instantly give target ally or himself a LVL(10 ~ 15)% HP MP and SP.

  • PreceptOfIai: Temporary make n.attack deal TAL(130 ~ 200) mag.dmg to front enemies in 23m for 13s.

  • MirageStrike: Ensnare the last 6 enemies hit by Oyama (demons first) for 2s, dealing STR(1.3 ~ 2.0) + TAL(130 ~ 200) eff.dmg.

  • GodSlayer: Focus all into one slash, dealing STR(3.0 ~ 4.5) + TAL(300 ~ 450) [wind] dmg to non-structures enemies.

  • FlowingRiver: Deal TAL(200 ~ 300) [wind]/[water] mag.dmg in a long straight line (x2 to Undeads).

  • TornadoSlash: Deal 6x STR(0.66 ~ 1.0) + TAL(66 ~ 100) [wind] mag.dmg and reduce [wind] def by 23% for 13s.

  • OneAgainstMany: Slash random enemies with weapon's element, dealing 7x STR(1.0 ~ 1.5) dmg with critical last hit to all.

  • EmptySlash: Deal 2x STR(3.0 ~ 6.0) + TAL(300 ~ 600) [wind]/[water] dmg to enemies and removes all buffs/debuffs from all.

  • StraightCut: Cut a straight line that deal 3x STR(3.0 ~ 6.0) eff.dmg with n.attack element.

  • MizuchiVapor: Deal 6x STR(2.0 ~ 4.0) + TAL(200 ~ 400) [water] mag.dmg and reduce water by 13% for 13s (stack up to 100%).

  • StillBlade: Repeatedly deal STR(1.0 ~ 2.0) + TAL(100 ~ 200) [wind] dmg to a random enemy within 13m.

  • BladeTsunami: Deal 10x STR(4.0 ~ 8.0) + TAL(400 ~ 800) [wind]/[water] mag.dmg to front enemies and reduce [wind]/[water] def by 10% (stacking).


Rodeo Bob Skill Balance:


  • CoinSmack: Deal STR(1.5 ~ 1.5) dmg with normal attack, stealing 10 copper from target demon.

  • GatlingGun: Deal non-crit STR(0.7 ~ 0.7) dmg every 0.2s with charge attack.

  • DropDynamite: Drop dynamites in a line, dealing 5xTAL(130 ~ 200) [earth] dmg to enemies.

  • CasaDeLocos: Throw out a lot of bombs, dealing 12xTAL(130 ~ 200) [earth] dmg.

  • CratesOfKaboom: Plant a pile of bombs dealing 2x TAL(600 ~ 900) [earth] true dmg to all after 13s.

  • BombSpecialist: Increase explosives' range by LVL(25 ~ 50)% and add LVL(23 ~ 33)% def down.

  • ExplosiveKit: Plant an explosive on a target dealing TAL(130 ~ 200) [earth] eff.dmg after 6s (or dead.)

  • VivaLaCactas: Summon cacti army, dealing 30x TAL(13 ~ 20) [earth] eff.dmg to random enemies in 13s.

  • BraveGunner: Passively give C.Attack a LVL(15 ~ 23)% chance to crit when standing still.

  • BombHeist: Jump backward, planting bombs dealing 6xTAL(300 ~ 600) true dmg after 2s.

  • DueloAMuerte: Deals non-crit 60xSTR(1.0 ~ 2.0) dmg at screen target in 13s.

  • BellaCiao: Make up to 6 allies explode upon death or after 30s, each dealing TAL(666 ~ 1300) [earth] true dmg.


Tsukuyomi Skill Balance:


  • MoonSlice: Deal STR(0.66 ~ 0.66) and 13% drain mp with normal attack.

  • SpinningEdge: Throw blade forward, dealing STR(0.66 ~ 1.0) + TAL(66 ~ 100) [light][dark] dmg.

  • LunarPetals: Throw out 5 spinning blades, each dealing STR(1.0 ~ 1.5) + TAL(50 ~ 75) [light]/[dark] dmg.

  • DarkPhase: Make n.attack deals LVL(130 ~ 200)% of target's missing MP as [dark] eff.dmg for 13s. (Max LVL(130 ~ 200)% MMP.)

  • KabukiBlade: Perform a blade dance, dealing 6x STR(1.3 ~ 2.0) dmg with TAL(10 ~ 15) mp destroy.

  • WaxingMoon: Deals STR(2.0 ~ 3.0) + TAL(100 ~ 150) [light] dmg, reduce 23% [dark] def with 33% 6s sleep.

  • WaningMoon: Deal LVL(200 ~ 300)% of target's TAL as [dark] mag.dmg (Max LVL(666 ~ 999)), reduce 23% [light] def with 23% 6s nightmare.

  • TripleMoonfalls: Deals 3x STR(4.0 ~ 8.0) with TAL(20 ~ 40) mp destroy.

  • ThousandMoons: Jump and throw 10 spinning blades, each dealing STR(2.0 ~ 4.0) + TAL(100 ~ 200) [light]/[dark] dmg.

  • LunarCycle: Deal 6x STR(1.0 ~ 2.0) + LVL(300 ~ 600)% of target's missing MP as eff.dmg.



Black Baron Skill Balance:


  • VenomLuger: Deal DEX(0.75 ~ 0.75) with n.attack (0sp) and inflict 13% 6s venom with 13% dmg (stack).

  • SilenceVMaim: Deal DEX(2.0 ~ 3.0) dmg and LVL(33 ~ 50)% inflict 6s silence or cripple based on hit location.

  • AcidFlask: Creates acidic field, dealing 20x TAL(10 ~ 15)/s [poison] eff.dmg and reduce LVL(20 ~ 30)% [poison] def.

  • AllShots: Deal 4x DEX(1.3 ~ 2.0) dmg to all front enemies and reduce LVL(20 ~ 30)% SPD for 6s.

  • HailMary: Deal STR(2.5 ~ 3.75) + TAL(250 ~ 375) dmg and inflict disarm, silence, and cripple to target and self for 13s.

  • ARBCombat: Deal 3x STR(1.0 ~ 1.5) + TAL(100 ~ 150) dmg and 10 KO to frontal enemy with weapon's element.

  • BlindShot: Deal TAL(150 ~ 230) [wind][dark] dmg, with LVL(30 ~ 45)% chance to blind for 13s.

  • PoisonRoulette: Deal 4x TAL(100 ~ 150) [poison] dmg to random enemies and inflict TAL(13 ~ 20) venom for 13s.

  • CrowsOfMurder: Summon a murder of crows, dealing 23x TAL(45 ~ 66) [dark] mag.dmg over 13s.

  • MeltDown: Deal TAL(500 ~ 750) [poison] dmg to all targets within 16m after 5s, remove venom and deal LVL(10 ~ 15)x of its dmg.

  • FocusAssault: Deal 9x DEX(1.3 ~ 2.6) dmg with current weapon element.



Anneburg Skill Balance:


  • ShieldBash: Deals STR(3.0 ~ 4.5) dmg with n.attack's element to surrounding enemies with TAL(300 ~ 450) hate.

  • DemonHunt: Deal STR(2.0 ~ 3.0) dmg to the closest enemy in 230m (demon first) with weapon element and cripple it for 6s.

  • EmeraldFall: Leap and smash target ground, dealing STR(2.0 ~ 3.0) + TAL(230 ~ 350) [wind]/[earth] dmg and 50 KO.

  • RollingStone: Rolls forward dealing 10x STR(1.5 ~ 2.3) [earth] dmg while blocking all phy.dmg.

  • CoreDrill: Deal 5x STR(1.5 ~ 2.3) [earth] damage in 10m area.

  • AegisShield: Reduce LVL(33 ~ 50)% def but grant other demon allies a shield that block LVL(66 ~ 100) p.dmg and mag.dmg for 30s.

  • CrystalSpark: Paralyze all nearby enemies 3s and reduce their [rainbow] def by LVL(20 ~ 40)% for 13s.

  • PiercingJewels: Block phy.dmg and deal 7x STR(2 ~ 4) dmg and 1x TAL(400 ~ 800) mag.dmg with weapon's element. (x2 to Elementals).

  • EarthRumble: Channel an earthquake, inflict cripple and deal 13x TAL(200 ~ 400) [earth] mag.dmg for 13s.

  • SummonLifeCrystal: Summon a crystal that restores up to LVL(200 ~ 400)% of MHP. (Self-activate when Anneberg's HP reaches 0.)

  • EmeraldCastle: Call out a castle wall for LVL(60.0 ~ 130.0)s.


// -------------------------------------------


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